Daniel Linssen, who has a history of doing well in game jams with titles such as Roguelight, Birdsong, and the now commercially available The Sun and Moon, has released a new game called Sandstorm. In this monochromatic adventure, the player is trying to make a pilgrimmage across a desert in a sandstorm.
Every day when the player wakes up, they must find their camel, (which has wandered off in the night) hook it up to the cart, and then try to drive in a straight line towards their destination. Unfortunately, the titular sandstorm reduces visibility. The player has poles they can put down to help keep them from getting lost and sometimes the player will encounter leafless trees or other, stranger landmarks that will extend the player's reach.
The catch, though, is that the camera angle is constantly changing. It swings back and forth, rotating around the player's avatar. The player does leave footprints behind them, which helps a lot, but the footprints are gradually eroded by the storm. There are a lot of things to find in the desert, some more interesting than others, but it's so easy to get lost in the storm and wake up with no cart and no camel.
Sandstorm can be picked up on itch.io for Windows at the price of $3.
from IndieGames.com http://ift.tt/1yLDppF
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