Originally started as a web-based game in 2007, the Monster's Den series has spawned two sequels and amassed millions of followers. The newest addition to the long-running franchise is known as Monster's Den: Godfall, and boldly claims to be both larger in scope and filled with rich, unique content. Godfall currently has a Kickstarter campaign underway, which inspired me to do some digging and figure out exactly what makes this entry into the series worth purchasing, when all of the others are available for free.
Monster's Den: Godfall is a turn-based RPG with a strong focus on dungeon-crawling and progressing your character. Thrust into the role of the leader of a company of mercenaries, you must recruit and maintain a collection of heroes, while also upgrading your fortress and adopting doctrines, which provide bonuses for all of your characters. Each mission allows you to take control of up to four mercenaries of your choice, who you have direct control over and must ensure their survival and completion of the task at hand.
Each and every dungeon in Monster's Den: Godfall is procedurally generated, meaning that you will never experience the same one twice. This creates almost limitless replayability, and means that players can always look forward to a new and unique experience each time they enter a dungeon. On top of being random, each dungeon will also feature a chance to have a modifier that completely changes up the way the dungeon is played. An example given was the Dark modifier, which prevents you from seeing the enemy's troop composition before you enter battle with them. Also procedural are the loot and missions, which I find intriguing. It will be interesting to see how the game manages procedural missions, as this is something that not too many games have done in the past.
Featuring a rich overworld that is available to explore, Godfall promises that you will be able to visit whichever cities, dungeons, and other points of interest you would like, as long as you are able to make it there in one piece. The overworld will also feature random combat encounters, which will do well to impede your progress and provide a bit of challenge while you are traveling from point A to point B. With over 100 enemies, you can be assured that the random encounters will not become stale as you are forced to fight the same bat or goblin time and time again. Instead, each encounter will have a fresh feel, and present its own challenges unique to the previous encounters.
Each character in Godfall can begin as one of five classes, each with two unique skill trees to customize. These trees include the typical actives, passives, and fighting stances of other RPGs, so there is nothing to mind-blowing about the upgrade system. With this being said, there is nothing wrong with the method they are using, and if something isn't broken then I don't expect them to spend resources fixing it.
All of the combat in the game will take placed in a turn-based format, which is described as fast-paced while also maintaining a certain level of depth. Combat places your mercenaries on a grid, opposite from the enemies you are battling. Positioning is key in Godfall, as you will want your stronger characters in the front to soak up damage and protect your weaker party members. On top of protection, position is also important for skills, as many will have a specific cone or line that they can do damage in, making position key to getting the most out of an ability. In order to provide some variation in battles, each location features some type of terrain. This terrain can affect a character in a positive way, such as providing cover, or a negative way, such as providing a considerable slowing effect.
Monster's Den: Godfall allows you to manage your own mercenary company and make a name for yourself. Recruit, battle, and loot your way to greatness, as you encounter vicious and unique enemies and environments along the way. If fully funded on Kickstarter, there are promises of new tilesets for dungeons, additional enemy types, sound effects, and music. With 26 days remaining, and about a quarter of the way to their final goal, Monster's Den: Godfall looks like a promising addition to the series, as well as a very compelling turn-based RPG.
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