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Vestaria Saga I: War of the Scions needs you to be very, very careful about your unit positions and attack plans, or else you’re going to really muck things up for the royal family.

You’re the prince of a small coastal kingdom – one that has just had an imperial ship set ablaze in its harbor. This, naturally, doesn’t go over very well with the imperials, and sets off a chain of nasty events that will see you on the run and trying your best to keep the royal family safe. Plus, someone definitely set you all up, so you have that to worry about as well. All while trying to learn military tactics on the fly.

Drawing inspiration from the Fire Emblem series, the game puts you in grid-based combat against a variety of unit types and military groups, tasking you with being very careful about your own unit choices, attacks, and equipment. All kinds of factors go into how well your unit will work against a certain enemy one, so you’ll want to weigh each decision for a bit before you choose your offense and defense. There’s not many allies out there for our poor prince, and having them die (permanently) from your screw-ups will make it hard for your family to survive for long.

Not that the game is entirely unforgiving. You’re able to save every five turns during a melee, so if things are going well, you can keep a bit of your progress. Losing also doesn’t mean completely starting the fight over, which is a great touch. There’s also two different difficulty modes if you want something ruthless (or not), allowing for some nice variety in the game’s first chapter.

Vestaria Saga I: War of the Scions is available now on Steam.

The post Tactical RPG ‘Vestaria Saga’ Aims to Capture the Feel of ‘Fire Emblem’ appeared first on Indie Games Plus.



from Indie Games Plus https://indiegamesplus.com/2020/01/tactical-rpg-vestaria-saga-aims-to-capture-the-feel-of-fire-emblem
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