Adrian takes players into the trenches of World War One, tasking them with delivering a message to Colonel Coreau after communication has been cut off due to German shelling. While doing so, players can talk to the soldiers who've been trapped in this cruel stalemate for years, learning about the experiences they've had as they sit in perpetual fear, anger, and sorrow.
Adrian lets players deliver their message through the gloomy, foggy trenches, stopping to talk to the faceless soldiers about their experiences as they make their journey. In doing so, they can learn about their personalities and feelings surrounding their lives, getting to know the people who might never make it home as they wait, constantly on edge, for an enemy push into the tiny hole in the dirt that has been their home for years.
Showcasing the people affected by the horrors of this particular war, Adrian looks to capture the humanity in war time, and the incredible mental cost paid by those who have to live in constant fear that their lives are about to end.
Adrian is available for whatever you wish to pay on Itch.io. For more information on the game and developer barta, you can follow them on Itch.io.
Nepenthe, on top of having a charming look reminiscent of all of the made-up video games I'd scribble in the margins of my homework at school when I was a kid, offers moral choice with its combat, letting players work toward saving the monsters and troublemakers that mean to thump them on the head. You know, if you want to.
Humans and monsters mostly get along in the kingdom of Carithia, but folks have been whispering warnings of something called 'Nepenthe' lately, and that's enough to get you starting fights with pig men and roaming ninja clans. As you explore this sometimes fun, sometimes creepy, but almost always funny, world, you may find yourself getting into battles with the irritable creatures. It's up to you if you want to kill them, though, as some monsters can be appeased with items or other means. Not everyone, though, although you can avoid these fights in some ways. You can be as pacifistic or violent as you like, although there may be consequences in your ending.
If the timing-based, shmup-like combat (where you weave around falling attacks in real time) isn't really your thing, you can set the game to story mode where attack options become text choices, allowing you to relax in your brutal tendencies and take in a story that makes gentle fun of games. But do you really want to avoid a live battle with a Guard that literally tries to drown you in legislation with paperwork. I can't pass that up, personally.
Nepenthe is available for $4.99 on Steam and $3 on Itch.io. For more information on the game and developer Yitz, you can follow them on Discord, Twitter, YouTube, and Reddit.
PBB, PRS, PDP, SUPP keluar BN
KUCHING: Empat parti tempatan Sarawak hari ini mengumumkan keluar daripada Barisan Nasional.
Parti Pesaka Bumiputera Bersatu, Parti Rakyat Bersatu Sarawak, Parti Rakyat Sarawak dan Parti Demokratik Progresif Sarawak kini membentuk pakatan yang dikenali sebagai Gabungan Parti Sarawak (GPS).
Penubuhan GPS diumumkan Ketua Menteri, Datuk Patinggi Abang Johari Abang Openg, selepas mesyuarat khas di Ibu Pejabat PBB, di Jalan Bako, di sini, sebentar tadi.
GPS akan bekerjasama dengan Kerajaan Persekutuan terutamanya dalam hal berkaitan Sarawak.
Bagaimanapun, GPS tidak akan menyertai gabungan bersama Pakatan Harapan dan akan kekal sebagai pembangkang lapor Berita Harian
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