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ultraworld1.jpg This. Look at this. Are you looking? Good. Now go here. You're welcome.


In case you need a bit more, what you're looking at here is ULTRAWORLD, an imaginative exploration game built in CryEngine, and by a former Crytek developer, no less.


Fueled by a passion to reaffirm games as art, industry veteran James Beech left the AAA side of things to form one-man studio Neon Serpent, and work on his first independent game: the surreal "first-person explorer" ULTRAWORLD. Caps included.


According to Beech, "first-person explorer," or "FPE," is a term he uses to refer to games like Dear Esther, Proteus, and Gone Home. Whatever you want to call it, ULTRAWORLD is stunning. If you think so too, you should definitely vote it up on Steam Greenlight, or at least read further for some more info.


Without spoiling too much of the story, ULTRAWORLD lets you loose to explore a series of diverse and abstract environments.


ultraworld3.jpg Massive, alien structures tower into a fluorescent sky, pools of crystalline water reflect a rainbow of colors in different pockets of the world, while spiraling ramps and stairs lead you across the mysterious expanses in search of a higher truth.


It's a gorgeous looking game with an equally nice soundtrack. I'd compare it more to Kairo than Gone Home, for its use of beautiful, yet ominous environments to weave an obscure tale that only delving deeper can possibly solve.


Check out the trailer below for a taste of ULTRAWORLD's sights and sounds.



ULTRAWORLD is $15, and compatible only with a 64bit Windows OS. Make sure to read the system requirements carefully before purchasing.


Unfortunately, there is no public demo in sight.


If you like what you see, don't forget to vote ULTRAWORLD up on Steam Greenlight. You can also nab its soundtrack, also by Beech, for $5 here.






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