When you boil stealth horror down to its simplest elements, you're left with the avoidance of eyes. You don't want to be looked at by the creatures and people looking for you, as this will bring capture or worse. Eyes turning to you means you've failed. It's that moment when those eyes turn and look straight at you that you feel despair and fear set in. This seems to be what has brought The Loneliest Pixel to create its oddly-cheery horror game of avoiding eyes, Brighter Day. What will those giant eyes even do to you when they catch you on these bright, sunny days? I get the feeling I really don't want to know.
Brighter Day is about avoiding gazes, but over time, that gets much, much harder to do as the world seems to unravel and everything stares at you with its dead, unerring glance. The eyes that stalk you are everywhere, and while you can distract these things with lights or get them away from you by hitting them with something, they rarely give up looking for you for long. All you can hope for is a respite from the prying eyes - a few moments spent in stolen freedom from all the unwanted looks. They never last long, though, and soon those looks will be following you again. Spying on you. And should an eye catch up to you, something unfortunate is going to happen.
Despite the bright colors and sunlit world, the game exudes a menace that makes me feel uncomfortable, reminding me of times in my own life when I've felt everyone's eyes on me. Anyone who's ever embarrassed themselves in public or had an entire room turn to them in a bad moment knows what this feel like - this sense of every gaze crawling all over you. It's an uncomfortable feeling that many rightfully fear, and this game, with its literal eyes all staring at you, reminds me of some moments in my life I'd rather forget. Subtle yet overt at the same time, Brighter Day will hopefully be making many people uncomfortable with its unflinching gaze as it finishes development (although it could creep you out right now with its demo).
For more information on Brighter Day and The Loneliest Pixel, you can head to the developer's site or follow them on Facebook, YouTube, and Twitter. You can also vote for the game on Steam Greenlight.
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