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In the nearly four years that Vagante has expanded and improved within Early Access, the roguelite/roguelike platformer has seen a plethora of entries, all drawing from the influences of Spelunky (and perhaps Aaron Steed's Red Rogue). Now, Vagante's slower, more deliberate take on the subgenre is out of Early Access.

Setting foot into the caverns and forests of Nuke Nine's Vagante, your choice of class - rogue, wizard, blade-wielding knight, and more - will determine your approach. While others in the genre are more hectic, Vagante's focus is careful and more deliberate combat, utilizing precise hack-and-slashing, equipping powerful loot, and unlocking class-unique skills that expand your moveset. Downward strikes, chain lightning, charge shots, and other abilties, along with perks and buffs from enhanced items, define your build and, better yet, let you create effective synergies when playing with a friend in co-op locally or online.

Traps, copious spikes, fearsome bosses, and a wealth of secrets await in Vagante's procedurally-generated stages, and the threat of permadeath looms over every battle won, every trap avoided and boss defeated.

Vagante is currently available for $14.99 (price increases to $17.99 on February 25th) on Steam and Humble.



from IndieGames.com http://indiegames.com/2018/02/vagante_gives_the_roguelite_pl.html
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