Tokyo Dark – Remembrance – is an adventure that shifts and reshapes itself as it learns who you are, your decisions altering your personality and the game’s unsettling outcomes.
Detective Ito’s partner is nowhere to be found, but maybe you know a little bit more about that than you’re letting on. Maybe you can recall something about a door, deep within the sewers, that people don’t return from. It’s all quite hard to say at first, but as you make decisions about how you conduct yourself as a detective, you’ll show who you are, and in turn alter the story based on the personality you create.
This is done through the SPIN system (Sanity, Professionalism, Investigation, Neurosis) which is altered based on actions you take throughout the world. These aren’t always obvious decisions, but can be small things like using your gun to break into a crime scene, or using trickery to get to what you need. These small actions, which can seem like the only way to progress at times, put you on a whole new route through the game that you might not expect.
This fluidity in decision-making builds up a narrative that feels uniquely your own, but Tokyo Dark – Remembrance – also lets you go back to certain forks in the story if you want to experience every outcome. Still, it’s that feeling of naturally choosing your way through the story based on your own gut intuition that creates an intriguing mystery tale.
Tokyo Dark – Remembrance – is available now on the Nintendo Switch. The original version is also available on the Humble Store and Steam.
The post ‘Tokyo Dark – Remembrance –’ Guides a Sanity-Bending Mystery With Your Actions appeared first on Indie Games Plus.
from Indie Games Plus https://indiegamesplus.com/2019/11/tokyo-dark-remembrance-guides-a-sanity-bending-mystery-with-your-actions
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