ScourgeBringer is an intense action-based roguelite, complete with beautiful pixel art and amazing enemies that I kept playing more and more.
I am not very good at games like ScourgeBringer, but I really do enjoy them if the movement is perfect and the enemies are interesting. With the aim to be a cross between Dead Cells and Celeste, ScourgeBringer has you playing a warrior called Kyhra who is trying to see what lies in this mysterious, post-apocalyptic world.
With a limited ammo gun, a melee attack, and a dash that allows you to slam into enemies, you need to go from room to room and destroy every single creature that appears there. Enemies come in loads of different types, and each room seems to have two waves, unless you take on a mini-boss or major boss, then it’s just a single round of enemies. Some fly around, others hurtle about and shoot at you, some just crawl around the walls, and others move around and shoot at you. It’s a fast-paced game where you need to basically take a look at each room then instantly start taking monsters out.
If you are skilled enough, you can chain attacks from enemy to enemy in order to gain a bigger combination and get more blood from your slain enemies. Blood is the game’s currency and can be used to purchase more weapons and upgrades through merchant stores. If you can keep stringing more attacks together, you’ll get more blood and can buy better things that will help you survive the game’s procedurally-generated dungeons. Once you do die, if you’ve made it far enough, you can start unlocking skills from a skill tree before re-entering the dungeon and trying to get even farther.
Attacking is frantic but fluid – as is the movement through the various platforms. Everything within ScourgeBringer actually feels good. This is very important in a game where you need to quickly move around and kill everything in your path. This good feeling makes it easy to want to go back for round after round of ScourgeBringer, and I have found myself going back again and again.
ScourgeBringer is currently in development, but in the meantime, you can add it to your Steam Wishlist.
The post Roguelite ‘ScourgeBringer’ Demands You Kill Without Stopping appeared first on Indie Games Plus.
from Indie Games Plus https://indiegamesplus.com/2020/01/scourgebringer
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